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Chess (King-Rook vs. King-Pawn)

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King+Rook versus King+Pawn on a7 (usually abbreviated KRKPA7). The dataset format is described below. Note: the format of this database was modified on 2/26/90 to conform with the format of all the other databases in the UCI repository of machine learning databases. Variables Info: Attributes: see Shapiro's book. Class labels: Classes (2): -- White-can-win ("won") and White-cannot-win ("nowin"). I believe that White is deemed to be unable to win if the Black pawn can safely advance.
Subject Area
Games
Instances
3,196
Features
36
Data Types
Multivariate
Tasks
Classification
Feature Types
Categorical

Features

NameRoleTypeUnitsMissing Values

Introductory Paper

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Additional Metadata

Keywords
Authors
Alen Shapiro
Year Created
1983
License
CC BY 4.0